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64
.config/picom/picom.conf
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64
.config/picom/picom.conf
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#################################
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# Fading #
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#################################
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fading = true;
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fade-in-step = 0.03;
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fade-out-step = 0.03;
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#################################
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# Corners #
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#################################
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corner-radius = 10;
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#################################
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# Blur #
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#################################
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blur-method = "dual_kawase";
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blur-kern = "3x3box";
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#################################
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# General Settings #
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#################################
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backend = "glx";
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vsync = true;
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glx-no-stencil = true;
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glx-no-rebind-pixmap = true;
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dithered-present = false;
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detect-rounded-corners = true;
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detect-client-opacity = true;
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detect-transient = true;
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unredir-if-possible = true;
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use-damage = true;
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# Rule-based per-window options.
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#
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# See WINDOW RULES section in the man page for how these work.
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rules: ({
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match = "class_g = 'Code' && focused";
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opacity = 0.85;
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}, {
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match = "window_type = 'tooltip'";
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fade = false;
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shadow = true;
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opacity = 0.75;
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full-shadow = false;
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}, {
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match = "!class_g = 'Alacritty' && !class_g = 'Code'";
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blur-background = false;
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}, {
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match = "window_type != 'dock'";
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# shader = "my_shader.frag";
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}, {
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match = "window_type = 'dock' || "
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"window_type = 'desktop' || "
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"class_g = 'dwm'";
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corner-radius = 0;
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})
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