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// This config is in the KDL format: https://kdl.dev // Input devices and keyboard layout.
// "/-" comments out the following node.
// Check the wiki for a full description of the configuration:
// https://yalter.github.io/niri/Configuration:-Introduction
// Input device configuration.
// Find the full list of options on the wiki:
// https://yalter.github.io/niri/Configuration:-Input
input { input {
keyboard { keyboard {
xkb { xkb {
// You can set rules, model, layout, variant and options.
// For more information, see xkeyboard-config(7).
// For example:
layout "us,ua,ru" layout "us,ua,ru"
options "grp:win_space_toggle" options "grp:win_space_toggle"
// If this section is empty, niri will fetch xkb settings
// from org.freedesktop.locale1. You can control these using
// localectl set-x11-keymap.
} }
// Enable numlock on startup, omitting this setting disables it.
numlock numlock
} }
// Next sections include libinput settings.
// Omitting settings disables them, or leaves them at their default values.
// All commented-out settings here are examples, not defaults.
touchpad { touchpad {
// off
tap tap
// dwt
// dwtp
// drag false
// drag-lock
natural-scroll natural-scroll
// accel-speed 0.2
// accel-profile "flat"
// scroll-method "two-finger"
// disabled-on-external-mouse
} }
mouse { mouse {
// off
// natural-scroll
// accel-speed 0.2
accel-profile "flat" accel-profile "flat"
// scroll-method "no-scroll"
} }
trackpoint {
// off
// natural-scroll
// accel-speed 0.2
// accel-profile "flat"
// scroll-method "on-button-down"
// scroll-button 273
// scroll-button-lock
// middle-emulation
}
// Uncomment this to make the mouse warp to the center of newly focused windows.
// warp-mouse-to-focus
// Focus windows and outputs automatically when moving the mouse into them.
// Setting max-scroll-amount="0%" makes it work only on windows already fully on screen.
// focus-follows-mouse max-scroll-amount="0%"
} }
// You can configure outputs by their name, which you can find // Built-in display settings.
// by running `niri msg outputs` while inside a niri instance.
// The built-in laptop monitor is usually called "eDP-1".
// Find more information on the wiki:
// https://yalter.github.io/niri/Configuration:-Outputs
// Remember to uncomment the node by removing "/-"!
output "eDP-1" { output "eDP-1" {
// off
mode "1920x1200@60" mode "1920x1200@60"
scale 1.25 scale 1.25
} }
// Settings that influence how windows are positioned and sized. // Tiling layout and window appearance.
// Find more information on the wiki:
// https://yalter.github.io/niri/Configuration:-Layout
layout { layout {
// Set gaps around windows in logical pixels.
gaps 10 gaps 10
background-color "transparent" background-color "transparent"
// When to center a column when changing focus, options are:
// - "never", default behavior, focusing an off-screen column will keep at the left
// or right edge of the screen.
// - "always", the focused column will always be centered.
// - "on-overflow", focusing a column will center it if it doesn't fit
// together with the previously focused column.
center-focused-column "never" center-focused-column "never"
// You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
preset-column-widths { preset-column-widths {
// Proportion sets the width as a fraction of the output width, taking gaps into account.
// For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
// The default preset widths are 1/3, 1/2 and 2/3 of the output.
proportion 0.33333 proportion 0.33333
proportion 0.5 proportion 0.5
proportion 0.66667 proportion 0.66667
// Fixed sets the width in logical pixels exactly.
// fixed 1920
} }
// You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between.
// preset-window-heights { }
// You can change the default width of the new windows.
default-column-width { proportion 0.5; } default-column-width { proportion 0.5; }
// If you leave the brackets empty, the windows themselves will decide their initial width.
// default-column-width {}
// By default focus ring and border are rendered as a solid background rectangle
// behind windows. That is, they will show up through semitransparent windows.
// This is because windows using client-side decorations can have an arbitrary shape.
//
// If you don't like that, you should uncomment `prefer-no-csd` below.
// Niri will draw focus ring and border *around* windows that agree to omit their
// client-side decorations.
//
// Alternatively, you can override it with a window rule called
// `draw-border-with-background`.
// You can change how the focus ring looks.
focus-ring { focus-ring {
// Uncomment this line to disable the focus ring.
off off
// How many logical pixels the ring extends out from the windows.
width 4
// Colors can be set in a variety of ways:
// - CSS named colors: "red"
// - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
// - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others.
// Color of the ring on the active monitor.
active-color "#7fc8ff"
// Color of the ring on inactive monitors.
//
// The focus ring only draws around the active window, so the only place
// where you can see its inactive-color is on other monitors.
inactive-color "#505050"
// You can also use gradients. They take precedence over solid colors.
// Gradients are rendered the same as CSS linear-gradient(angle, from, to).
// The angle is the same as in linear-gradient, and is optional,
// defaulting to 180 (top-to-bottom gradient).
// You can use any CSS linear-gradient tool on the web to set these up.
// Changing the color space is also supported, check the wiki for more info.
//
// active-gradient from="#80c8ff" to="#c7ff7f" angle=45
// You can also color the gradient relative to the entire view
// of the workspace, rather than relative to just the window itself.
// To do that, set relative-to="workspace-view".
//
// inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
} }
// You can also add a border. It's similar to the focus ring, but always visible.
border { border {
// The settings are the same as for the focus ring. width 2
// If you enable the border, you probably want to disable the focus ring.
// off
width 4
active-color "#ffc87f" active-color "#ffc87f"
inactive-color "#505050" inactive-color "#505050"
// Color of the border around windows that request your attention.
urgent-color "#9b0000" urgent-color "#9b0000"
// Gradients can use a few different interpolation color spaces.
// For example, this is a pastel rainbow gradient via in="oklch longer hue".
//
// active-gradient from="#e5989b" to="#ffb4a2" angle=45 relative-to="workspace-view" in="oklch longer hue"
// inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
} }
// You can enable drop shadows for windows.
shadow { shadow {
// Uncomment the next line to enable shadows.
on on
// By default, the shadow draws only around its window, and not behind it.
// Uncomment this setting to make the shadow draw behind its window.
//
// Note that niri has no way of knowing about the CSD window corner
// radius. It has to assume that windows have square corners, leading to
// shadow artifacts inside the CSD rounded corners. This setting fixes
// those artifacts.
//
// However, instead you may want to set prefer-no-csd and/or
// geometry-corner-radius. Then, niri will know the corner radius and
// draw the shadow correctly, without having to draw it behind the
// window. These will also remove client-side shadows if the window
// draws any.
//
// draw-behind-window true
// You can change how shadows look. The values below are in logical
// pixels and match the CSS box-shadow properties.
// Softness controls the shadow blur radius.
softness 30 softness 30
// Spread expands the shadow.
spread 5 spread 5
// Offset moves the shadow relative to the window.
offset x=0 y=5 offset x=0 y=5
// You can also change the shadow color and opacity.
color "#0007" color "#0007"
} }
// Struts shrink the area occupied by windows, similarly to layer-shell panels.
// You can think of them as a kind of outer gaps. They are set in logical pixels.
// Left and right struts will cause the next window to the side to always be visible.
// Top and bottom struts will simply add outer gaps in addition to the area occupied by
// layer-shell panels and regular gaps.
struts {
// left 64
// right 64
// top 64
// bottom 64
}
} }
// Add lines like this to spawn processes at startup. // Keep the hotkey overlay hidden on startup.
// Note that running niri as a session supports xdg-desktop-autostart,
// which may be more convenient to use.
// See the binds section below for more spawn examples.
// This line starts waybar, a commonly used bar for Wayland compositors.
spawn-at-startup "waybar"
// To run a shell command (with variables, pipes, etc.), use spawn-sh-at-startup:
// spawn-sh-at-startup "qs -c ~/source/qs/MyAwesomeShell"
hotkey-overlay { hotkey-overlay {
// Uncomment this line to disable the "Important Hotkeys" pop-up at startup. skip-at-startup
// skip-at-startup
} }
// Uncomment this line to ask the clients to omit their client-side decorations if possible. // Prefer app-side decorations where possible.
// If the client will specifically ask for CSD, the request will be honored.
// Additionally, clients will be informed that they are tiled, removing some client-side rounded corners.
// This option will also fix border/focus ring drawing behind some semitransparent windows.
// After enabling or disabling this, you need to restart the apps for this to take effect.
prefer-no-csd prefer-no-csd
// Disable saving screenshots to disk // Disable saving screenshots to disk.
screenshot-path null screenshot-path null
// You can also set this to null to disable saving screenshots to disk.
// screenshot-path null
// Animation settings. // Animation settings.
// The wiki explains how to configure individual animations:
// https://yalter.github.io/niri/Configuration:-Animations
animations { animations {
// Uncomment to turn off all animations.
// off
// Slow down all animations by this factor. Values below 1 speed them up instead.
// slowdown 3.0
} }
// Window rules let you adjust behavior for individual windows. // Window rules.
// Find more information on the wiki: // Telegram default width.
// https://yalter.github.io/niri/Configuration:-Window-Rules
// Work around WezTerm's initial configure bug
// by setting an empty default-column-width.
window-rule { window-rule {
match app-id=r#"org.telegram.desktop$"# match app-id=r#"org.telegram.desktop$"#
default-column-width { proportion 0.33333; } default-column-width { proportion 0.33333; }
} }
// Open the Firefox picture-in-picture player as floating by default. // Firefox picture-in-picture opens as floating.
window-rule { window-rule {
// This app-id regular expression will work for both:
// - host Firefox (app-id is "firefox")
// - Flatpak Firefox (app-id is "org.mozilla.firefox")
match app-id=r#"firefox$"# title="^Picture-in-Picture$" match app-id=r#"firefox$"# title="^Picture-in-Picture$"
open-floating true open-floating true
} }
// Example: block out two password managers from screen capture. // Rounded window corners.
// (This example rule is commented out with a "/-" in front.)
/-window-rule {
match app-id=r#"^org\.keepassxc\.KeePassXC$"#
match app-id=r#"^org\.gnome\.World\.Secrets$"#
block-out-from "screen-capture"
// Use this instead if you want them visible on third-party screenshot tools.
// block-out-from "screencast"
}
layer-rule {
match namespace="^noctalia-bar-content-.*$"
match at-startup=true
shadow {
on
}
}
// Example: enable rounded corners for all windows.
// (This example rule is commented out with a "/-" in front.)
window-rule { window-rule {
geometry-corner-radius 10 geometry-corner-radius 10
clip-to-geometry true clip-to-geometry true
} }
binds { binds {
// Keys consist of modifiers separated by + signs, followed by an XKB key name // Hotkeys.
// in the end. To find an XKB name for a particular key, you may use a program // Show hotkey overlay.
// like wev.
//
// "Mod" is a special modifier equal to Super when running on a TTY, and to Alt
// when running as a winit window.
//
// Most actions that you can bind here can also be invoked programmatically with
// `niri msg action do-something`.
// Mod-Shift-/, which is usually the same as Mod-?,
// shows a list of important hotkeys.
Mod+Shift+Slash { show-hotkey-overlay; } Mod+Shift+Slash { show-hotkey-overlay; }
// Suggested binds for running programs: terminal, app launcher, screen locker. // App launcher and session shortcuts.
Mod+Return hotkey-overlay-title="Open a Terminal: alacritty" { spawn "alacritty"; } Super+Return hotkey-overlay-title="Open a Terminal: alacritty" { spawn "alacritty"; }
Mod+D hotkey-overlay-title="Run an Application: Noctalia Launcher" { spawn-sh "qs -c noctalia-shell ipc call launcher toggle"; } Alt+Space hotkey-overlay-title="Run an Application: Noctalia Launcher" { spawn-sh "qs -c noctalia-shell ipc call launcher toggle"; }
Super+Alt+L hotkey-overlay-title="Lock the Screen: swaylock" { spawn "swaylock"; } Super+Alt+L hotkey-overlay-title="Lock the Screen: swaylock" { spawn "swaylock"; }
// Use spawn-sh to run a shell command. Do this if you need pipes, multiple commands, etc. // Volume key mappings through Noctalia IPC.
// Note: the entire command goes as a single argument. It's passed verbatim to `sh -c`. XF86AudioRaiseVolume allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call volume increase"; }
// For example, this is a standard bind to toggle the screen reader (orca). XF86AudioLowerVolume allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call volume decrease"; }
Super+Alt+S allow-when-locked=true hotkey-overlay-title=null { spawn-sh "pkill orca || exec orca"; } XF86AudioMute allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call volume muteOutput"; }
XF86AudioMicMute allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call volume muteInput"; }
// Example volume keys mappings for PipeWire & WirePlumber. // Media keys mapping through Noctalia IPC.
// The allow-when-locked=true property makes them work even when the session is locked. XF86AudioPlay allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call media playPause"; }
// Using spawn-sh allows to pass multiple arguments together with the command. XF86AudioStop allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call media stop"; }
// "-l 1.0" limits the volume to 100%. XF86AudioPrev allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call media previous"; }
XF86AudioRaiseVolume allow-when-locked=true { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.1+ -l 1.0"; } XF86AudioNext allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call media next"; }
XF86AudioLowerVolume allow-when-locked=true { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.1-"; }
XF86AudioMute allow-when-locked=true { spawn-sh "wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle"; }
XF86AudioMicMute allow-when-locked=true { spawn-sh "wpctl set-mute @DEFAULT_AUDIO_SOURCE@ toggle"; }
// Example media keys mapping using playerctl. // Brightness keys through Noctalia IPC.
// This will work with any MPRIS-enabled media player. XF86MonBrightnessUp allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call brightness increase"; }
XF86AudioPlay allow-when-locked=true { spawn-sh "playerctl play-pause"; } XF86MonBrightnessDown allow-when-locked=true { spawn-sh "qs -c noctalia-shell ipc call brightness decrease"; }
XF86AudioStop allow-when-locked=true { spawn-sh "playerctl stop"; }
XF86AudioPrev allow-when-locked=true { spawn-sh "playerctl previous"; }
XF86AudioNext allow-when-locked=true { spawn-sh "playerctl next"; }
// Example brightness key mappings for brightnessctl. // Toggle overview.
// You can use regular spawn with multiple arguments too (to avoid going through "sh"),
// but you need to manually put each argument in separate "" quotes.
XF86MonBrightnessUp allow-when-locked=true { spawn "brightnessctl" "--class=backlight" "set" "+10%"; }
XF86MonBrightnessDown allow-when-locked=true { spawn "brightnessctl" "--class=backlight" "set" "10%-"; }
// Open/close the Overview: a zoomed-out view of workspaces and windows.
// You can also move the mouse into the top-left hot corner,
// or do a four-finger swipe up on a touchpad.
Mod+O repeat=false { toggle-overview; } Mod+O repeat=false { toggle-overview; }
Mod+Q repeat=false { close-window; } Mod+Q repeat=false { close-window; }
@@ -400,13 +144,6 @@ binds {
Mod+Ctrl+K { move-window-up; } Mod+Ctrl+K { move-window-up; }
Mod+Ctrl+L { move-column-right; } Mod+Ctrl+L { move-column-right; }
// Alternative commands that move across workspaces when reaching
// the first or last window in a column.
// Mod+J { focus-window-or-workspace-down; }
// Mod+K { focus-window-or-workspace-up; }
// Mod+Ctrl+J { move-window-down-or-to-workspace-down; }
// Mod+Ctrl+K { move-window-up-or-to-workspace-up; }
Mod+Home { focus-column-first; } Mod+Home { focus-column-first; }
Mod+End { focus-column-last; } Mod+End { focus-column-last; }
Mod+Ctrl+Home { move-column-to-first; } Mod+Ctrl+Home { move-column-to-first; }
@@ -430,14 +167,6 @@ binds {
Mod+Shift+Ctrl+K { move-column-to-monitor-up; } Mod+Shift+Ctrl+K { move-column-to-monitor-up; }
Mod+Shift+Ctrl+L { move-column-to-monitor-right; } Mod+Shift+Ctrl+L { move-column-to-monitor-right; }
// Alternatively, there are commands to move just a single window:
// Mod+Shift+Ctrl+Left { move-window-to-monitor-left; }
// ...
// And you can also move a whole workspace to another monitor:
// Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; }
// ...
Mod+Page_Down { focus-workspace-down; } Mod+Page_Down { focus-workspace-down; }
Mod+Page_Up { focus-workspace-up; } Mod+Page_Up { focus-workspace-up; }
Mod+U { focus-workspace-down; } Mod+U { focus-workspace-down; }
@@ -447,21 +176,12 @@ binds {
Mod+Ctrl+U { move-column-to-workspace-down; } Mod+Ctrl+U { move-column-to-workspace-down; }
Mod+Ctrl+I { move-column-to-workspace-up; } Mod+Ctrl+I { move-column-to-workspace-up; }
// Alternatively, there are commands to move just a single window:
// Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
// ...
Mod+Shift+Page_Down { move-workspace-down; } Mod+Shift+Page_Down { move-workspace-down; }
Mod+Shift+Page_Up { move-workspace-up; } Mod+Shift+Page_Up { move-workspace-up; }
Mod+Shift+U { move-workspace-down; } Mod+Shift+U { move-workspace-down; }
Mod+Shift+I { move-workspace-up; } Mod+Shift+I { move-workspace-up; }
// You can bind mouse wheel scroll ticks using the following syntax. // Mouse wheel workspace navigation.
// These binds will change direction based on the natural-scroll setting.
//
// To avoid scrolling through workspaces really fast, you can use
// the cooldown-ms property. The bind will be rate-limited to this value.
// You can set a cooldown on any bind, but it's most useful for the wheel.
Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; } Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; }
Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; } Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; }
Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; } Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
@@ -472,30 +192,13 @@ binds {
Mod+Ctrl+WheelScrollRight { move-column-right; } Mod+Ctrl+WheelScrollRight { move-column-right; }
Mod+Ctrl+WheelScrollLeft { move-column-left; } Mod+Ctrl+WheelScrollLeft { move-column-left; }
// Usually scrolling up and down with Shift in applications results in // Shifted wheel maps to horizontal movement.
// horizontal scrolling; these binds replicate that.
Mod+Shift+WheelScrollDown { focus-column-right; } Mod+Shift+WheelScrollDown { focus-column-right; }
Mod+Shift+WheelScrollUp { focus-column-left; } Mod+Shift+WheelScrollUp { focus-column-left; }
Mod+Ctrl+Shift+WheelScrollDown { move-column-right; } Mod+Ctrl+Shift+WheelScrollDown { move-column-right; }
Mod+Ctrl+Shift+WheelScrollUp { move-column-left; } Mod+Ctrl+Shift+WheelScrollUp { move-column-left; }
// Similarly, you can bind touchpad scroll "ticks". // Workspace index shortcuts.
// Touchpad scrolling is continuous, so for these binds it is split into
// discrete intervals.
// These binds are also affected by touchpad's natural-scroll, so these
// example binds are "inverted", since we have natural-scroll enabled for
// touchpads by default.
// Mod+TouchpadScrollDown { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.02+"; }
// Mod+TouchpadScrollUp { spawn-sh "wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.02-"; }
// You can refer to workspaces by index. However, keep in mind that
// niri is a dynamic workspace system, so these commands are kind of
// "best effort". Trying to refer to a workspace index bigger than
// the current workspace count will instead refer to the bottommost
// (empty) workspace.
//
// For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
// will all refer to the 3rd workspace.
Mod+1 { focus-workspace 1; } Mod+1 { focus-workspace 1; }
Mod+2 { focus-workspace 2; } Mod+2 { focus-workspace 2; }
Mod+3 { focus-workspace 3; } Mod+3 { focus-workspace 3; }
@@ -515,107 +218,71 @@ binds {
Mod+Ctrl+8 { move-column-to-workspace 8; } Mod+Ctrl+8 { move-column-to-workspace 8; }
Mod+Ctrl+9 { move-column-to-workspace 9; } Mod+Ctrl+9 { move-column-to-workspace 9; }
// Alternatively, there are commands to move just a single window: // Move windows in and out of columns.
// Mod+Ctrl+1 { move-window-to-workspace 1; }
// Switches focus between the current and the previous workspace.
// Mod+Tab { focus-workspace-previous; }
// The following binds move the focused window in and out of a column.
// If the window is alone, they will consume it into the nearby column to the side.
// If the window is already in a column, they will expel it out.
Mod+BracketLeft { consume-or-expel-window-left; } Mod+BracketLeft { consume-or-expel-window-left; }
Mod+BracketRight { consume-or-expel-window-right; } Mod+BracketRight { consume-or-expel-window-right; }
// Consume one window from the right to the bottom of the focused column. // Column window flow.
Mod+Comma { consume-window-into-column; } Mod+Comma { consume-window-into-column; }
// Expel the bottom window from the focused column to the right.
Mod+Period { expel-window-from-column; } Mod+Period { expel-window-from-column; }
Mod+R { switch-preset-column-width; } Mod+R { switch-preset-column-width; }
// Cycling through the presets in reverse order is also possible.
// Mod+R { switch-preset-column-width-back; }
Mod+Shift+R { switch-preset-window-height; } Mod+Shift+R { switch-preset-window-height; }
Mod+Ctrl+R { reset-window-height; } Mod+Ctrl+R { reset-window-height; }
Mod+F { maximize-column; } Mod+F { maximize-column; }
Mod+Shift+F { fullscreen-window; } Mod+Shift+F { fullscreen-window; }
// Expand the focused column to space not taken up by other fully visible columns. // Expand focused column.
// Makes the column "fill the rest of the space".
Mod+Ctrl+F { expand-column-to-available-width; } Mod+Ctrl+F { expand-column-to-available-width; }
Mod+C { center-column; } Mod+C { center-column; }
// Center all fully visible columns on screen. // Center all visible columns.
Mod+Ctrl+C { center-visible-columns; } Mod+Ctrl+C { center-visible-columns; }
// Finer width adjustments. // Adjust column width.
// This command can also:
// * set width in pixels: "1000"
// * adjust width in pixels: "-5" or "+5"
// * set width as a percentage of screen width: "25%"
// * adjust width as a percentage of screen width: "-10%" or "+10%"
// Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
// set-column-width "100" will make the column occupy 200 physical screen pixels.
Mod+Minus { set-column-width "-10%"; } Mod+Minus { set-column-width "-10%"; }
Mod+Equal { set-column-width "+10%"; } Mod+Equal { set-column-width "+10%"; }
// Finer height adjustments when in column with other windows. // Adjust window height.
Mod+Shift+Minus { set-window-height "-10%"; } Mod+Shift+Minus { set-window-height "-10%"; }
Mod+Shift+Equal { set-window-height "+10%"; } Mod+Shift+Equal { set-window-height "+10%"; }
// Move the focused window between the floating and the tiling layout. // Floating and tiling mode.
Mod+V { toggle-window-floating; } Mod+V { toggle-window-floating; }
Mod+Shift+V { switch-focus-between-floating-and-tiling; } Mod+Shift+V { switch-focus-between-floating-and-tiling; }
// Toggle tabbed column display mode. // Tabbed column mode.
// Windows in this column will appear as vertical tabs,
// rather than stacked on top of each other.
Mod+W { toggle-column-tabbed-display; } Mod+W { toggle-column-tabbed-display; }
// Actions to switch layouts. // Screenshot shortcuts.
// Note: if you uncomment these, make sure you do NOT have Super+Shift+S { screenshot; }
// a matching layout switch hotkey configured in xkb options above. Print { screenshot-screen; }
// Having both at once on the same hotkey will break the switching,
// since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
// Mod+Space { switch-layout "next"; }
// Mod+Shift+Space { switch-layout "prev"; }
Print { screenshot; }
Ctrl+Print { screenshot-screen; }
Alt+Print { screenshot-window; } Alt+Print { screenshot-window; }
// Applications such as remote-desktop clients and software KVM switches may // Toggle keyboard shortcut inhibition.
// request that niri stops processing the keyboard shortcuts defined here
// so they may, for example, forward the key presses as-is to a remote machine.
// It's a good idea to bind an escape hatch to toggle the inhibitor,
// so a buggy application can't hold your session hostage.
//
// The allow-inhibiting=false property can be applied to other binds as well,
// which ensures niri always processes them, even when an inhibitor is active.
Mod+Escape allow-inhibiting=false { toggle-keyboard-shortcuts-inhibit; } Mod+Escape allow-inhibiting=false { toggle-keyboard-shortcuts-inhibit; }
// The quit action will show a confirmation dialog to avoid accidental exits. // Quit niri.
Mod+Shift+E { quit; } Mod+Shift+E { quit; }
Ctrl+Alt+Delete { quit; } Ctrl+Alt+Delete { quit; }
// Powers off the monitors. To turn them back on, do any input like // Turn displays off until next input.
// moving the mouse or pressing any other key.
Mod+Shift+P { power-off-monitors; } Mod+Shift+P { power-off-monitors; }
} }
debug { debug {
// Allows notification actions and window activation from Noctalia. // Allow Noctalia activation and notification actions.
honor-xdg-activation-with-invalid-serial honor-xdg-activation-with-invalid-serial
} }
// Set the regular wallpaper on the backdrop. // Place Noctalia wallpaper within the backdrop.
layer-rule { layer-rule {
match namespace="^noctalia-wallpaper*" match namespace="^noctalia-wallpaper*"
place-within-backdrop true place-within-backdrop true
} }
// Optionally, disable the workspace shadows in the overview. // Disable overview workspace shadows.
overview { overview {
workspace-shadow { workspace-shadow {
off off

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@@ -1 +0,0 @@
/home/mrakells/.config/systemd/user/dwmblocks.service

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@@ -1,10 +0,0 @@
[Unit]
Description=DWM Blocks Status Bar
[Service]
ExecStart=/home/mrakells/.local/bin/dwmblocks
Restart=always
RestartSec=5
[Install]
WantedBy=default.target

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[Unit]
Description=Polkit GNOME Authentication Agent
After=graphical-session.target
Wants=graphical-session.target
[Service]
Type=simple
ExecStart=/usr/lib/polkit-gnome/polkit-gnome-authentication-agent-1
Restart=on-failure
RestartSec=2
[Install]
WantedBy=graphical-session.target

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[Unit]
Description=Wayland clipboard persistence service
After=graphical-session.target
Wants=graphical-session.target
[Service]
Type=simple
ExecStart=wl-clip-persist --clipboard regular
Restart=always
RestartSec=2
[Install]
WantedBy=graphical-session.target