add config
This commit is contained in:
432
config/BetterFoliage.cfg
Normal file
432
config/BetterFoliage.cfg
Normal file
@@ -0,0 +1,432 @@
|
|||||||
|
# Configuration file
|
||||||
|
|
||||||
|
algae {
|
||||||
|
B:enabled=true
|
||||||
|
I:distance=1000
|
||||||
|
D:hOffset=0.1
|
||||||
|
D:size=1.0
|
||||||
|
I:population=48
|
||||||
|
I:biomes <
|
||||||
|
0
|
||||||
|
7
|
||||||
|
10
|
||||||
|
11
|
||||||
|
24
|
||||||
|
54
|
||||||
|
60
|
||||||
|
73
|
||||||
|
78
|
||||||
|
126
|
||||||
|
200
|
||||||
|
202
|
||||||
|
205
|
||||||
|
207
|
||||||
|
209
|
||||||
|
211
|
||||||
|
213
|
||||||
|
214
|
||||||
|
216
|
||||||
|
218
|
||||||
|
223
|
||||||
|
235
|
||||||
|
237
|
||||||
|
>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
blocks {
|
||||||
|
S:dirtWhitelist <
|
||||||
|
net.minecraft.block.BlockDirt
|
||||||
|
net.aetherteam.aether.blocks.natural.BlockAetherDirt
|
||||||
|
com.gildedgames.the_aether.blocks.natural.BlockAetherDirt
|
||||||
|
biomesoplenty.common.blocks.BlockNewDirt
|
||||||
|
enhancedbiomes.blocks.BlockSoilEB
|
||||||
|
ganymedes01.etfuturum.blocks.BlockCoarseDirt
|
||||||
|
galaxyspace.BarnardsSystem.planets.barnardaC.block.BarnardaCBlockDirt
|
||||||
|
com.bioxx.tfc.Blocks.Terrain.BlockDirt
|
||||||
|
thebetweenlands.blocks.terrain.BlockSlimyDirt
|
||||||
|
thebetweenlands.blocks.terrain.BlockSwampDirt
|
||||||
|
lotr.common.block.LOTRBlockMud
|
||||||
|
tconstruct.world.blocks.SoilBlock
|
||||||
|
com.emoniph.witchery.blocks.BlockPitDirt
|
||||||
|
>
|
||||||
|
S:dirtBlacklist <
|
||||||
|
>
|
||||||
|
S:grassWhitelist <
|
||||||
|
net.minecraft.block.BlockGrass
|
||||||
|
com.shinoow.abyssalcraft.common.blocks.BlockDarklandsgrass
|
||||||
|
com.shinoow.abyssalcraft.common.blocks.BlockDreadGrass
|
||||||
|
net.aetherteam.aether.blocks.natural.BlockAetherGrass
|
||||||
|
net.aetherteam.aether.blocks.natural.BlockEnchantedAetherGrass
|
||||||
|
com.gildedgames.the_aether.blocks.natural.BlockAetherGrass
|
||||||
|
com.gildedgames.the_aether.blocks.natural.BlockEnchantedAetherGrass
|
||||||
|
biomesoplenty.common.blocks.BlockOriginGrass
|
||||||
|
biomesoplenty.common.blocks.BlockLongGrass
|
||||||
|
biomesoplenty.common.blocks.BlockNewGrass
|
||||||
|
vazkii.botania.common.block.BlockAltGrass
|
||||||
|
enhancedbiomes.blocks.BlockGrassEB
|
||||||
|
com.rwtema.extrautils.block.BlockCursedEarth
|
||||||
|
galaxyspace.BarnardsSystem.planets.barnardaC.block.BarnardaCBlockGrass
|
||||||
|
com.bioxx.tfc.Blocks.Terrain.BlockGrass
|
||||||
|
thebetweenlands.blocks.terrain.BlockDeadGrass
|
||||||
|
thebetweenlands.blocks.terrain.BlockSlimyGrass
|
||||||
|
thebetweenlands.blocks.terrain.BlockSwampGrass
|
||||||
|
lotr.common.block.LOTRBlockMudGrass
|
||||||
|
lotr.common.block.LOTRBlockQuenditeGrass
|
||||||
|
tconstruct.blocks.slime.SlimeGrass
|
||||||
|
com.emoniph.witchery.blocks.BlockPitGrass
|
||||||
|
>
|
||||||
|
S:grassBlacklist <
|
||||||
|
>
|
||||||
|
S:leavesWhitelist <
|
||||||
|
net.minecraft.block.BlockLeavesBase
|
||||||
|
team.chisel.block.BlockLeaf
|
||||||
|
forestry.arboriculture.gadgets.BlockLeaves
|
||||||
|
gregapi.block.tree.BlockBaseLeaves
|
||||||
|
taintedmagic.common.blocks.BlockWarpwoodLeaves
|
||||||
|
thaumcraft.common.blocks.BlockMagicalLeaves
|
||||||
|
lotr.common.block.LOTRBlockBerryBush
|
||||||
|
twilightforest.block.BlockTFDarkLeaves
|
||||||
|
>
|
||||||
|
S:leavesBlacklist <
|
||||||
|
biomesoplenty.common.blocks.BlockBOPPetals
|
||||||
|
>
|
||||||
|
S:fallingLeavesWhitelist <
|
||||||
|
net.minecraft.block.BlockLeavesBase
|
||||||
|
team.chisel.block.BlockLeaf
|
||||||
|
forestry.arboriculture.gadgets.BlockLeaves
|
||||||
|
gregapi.block.tree.BlockBaseLeaves
|
||||||
|
taintedmagic.common.blocks.BlockWarpwoodLeaves
|
||||||
|
thaumcraft.common.blocks.BlockMagicalLeaves
|
||||||
|
twilightforest.block.BlockTFDarkLeaves
|
||||||
|
>
|
||||||
|
S:fallingLeavesBlacklist <
|
||||||
|
ruby.bamboo.block.BlockSakuraLeaves
|
||||||
|
biomesoplenty.common.blocks.BlockBOPPetals
|
||||||
|
>
|
||||||
|
S:logsWhitelist <
|
||||||
|
net.minecraft.block.BlockLog
|
||||||
|
com.shinoow.abyssalcraft.common.blocks.BlockDLTLog
|
||||||
|
com.shinoow.abyssalcraft.common.blocks.BlockDreadLog
|
||||||
|
de.katzenpapst.amunra.block.BlockLogMeta
|
||||||
|
com.teammetallurgy.atum.blocks.BlockPalmLog
|
||||||
|
biomesoplenty.common.blocks.BlockBOPLog
|
||||||
|
forestry.arboriculture.blocks.BlockLog
|
||||||
|
forestry.arboriculture.gadgets.BlockLog
|
||||||
|
gregapi.block.tree.BlockBaseBeam
|
||||||
|
gregapi.block.tree.BlockBaseLog
|
||||||
|
gregapi.block.multitileentity.MultiTileEntityBlock
|
||||||
|
com.pam.harvestcraft.BlockPamFruitingLog
|
||||||
|
ic2.core.block.BlockRubWood
|
||||||
|
mods.natura.blocks.trees.DarkTreeBlock
|
||||||
|
mods.natura.blocks.trees.LogTwoxTwo
|
||||||
|
mods.natura.blocks.trees.SimpleLog
|
||||||
|
taintedmagic.common.blocks.BlockWarpwoodLog
|
||||||
|
com.bioxx.tfc.Blocks.Flora.BlockLogVert
|
||||||
|
com.bioxx.tfc.Blocks.Flora.BlockLogNatural
|
||||||
|
thaumcraft.common.blocks.BlockMagicalLog
|
||||||
|
net.tropicraft.block.BlockTropicraftLog
|
||||||
|
com.emoniph.witchery.blocks.BlockWitchLog
|
||||||
|
>
|
||||||
|
S:logsBlacklist <
|
||||||
|
extrabiomes.blocks.BlockMiniLog
|
||||||
|
thebetweenlands.blocks.tree.BlockHollowLog
|
||||||
|
thebetweenlands.blocks.tree.BlockRubberLog
|
||||||
|
>
|
||||||
|
S:sandWhitelist <
|
||||||
|
net.minecraft.block.BlockSand
|
||||||
|
com.teammetallurgy.atum.blocks.BlockSands
|
||||||
|
com.bioxx.tfc.Blocks.Terrain.BlockSand
|
||||||
|
lotr.common.block.LOTRBlockSand
|
||||||
|
net.tropicraft.block.BlockMineralSands
|
||||||
|
net.tropicraft.block.BlockPurifiedSand
|
||||||
|
>
|
||||||
|
S:sandBlacklist <
|
||||||
|
>
|
||||||
|
S:lilypadWhitelist <
|
||||||
|
net.minecraft.block.BlockLilyPad
|
||||||
|
com.bioxx.tfc.Blocks.Vanilla.BlockCustomLilyPad
|
||||||
|
>
|
||||||
|
S:lilypadBlacklist <
|
||||||
|
>
|
||||||
|
S:cactusWhitelist <
|
||||||
|
net.minecraft.block.BlockCactus
|
||||||
|
com.bioxx.tfc.Blocks.Vanilla.BlockCustomCactus
|
||||||
|
>
|
||||||
|
S:cactusBlacklist <
|
||||||
|
>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
cactus {
|
||||||
|
B:stem=true
|
||||||
|
B:arms=true
|
||||||
|
I:distance=1000
|
||||||
|
D:size=0.8
|
||||||
|
D:sizeVariation=0.1
|
||||||
|
D:hOffset=0.1
|
||||||
|
I:armChance=16
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
connectedGrass {
|
||||||
|
B:enabled=true
|
||||||
|
B:snowEnabled=false
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
coral {
|
||||||
|
B:enabled=true
|
||||||
|
I:distance=1000
|
||||||
|
B:shallowWater=false
|
||||||
|
D:hOffset=0.2
|
||||||
|
D:vOffset=0.1
|
||||||
|
D:size=0.7
|
||||||
|
D:crustSize=1.4
|
||||||
|
I:chance=32
|
||||||
|
I:population=48
|
||||||
|
I:biomes <
|
||||||
|
0
|
||||||
|
7
|
||||||
|
10
|
||||||
|
11
|
||||||
|
16
|
||||||
|
24
|
||||||
|
25
|
||||||
|
26
|
||||||
|
54
|
||||||
|
60
|
||||||
|
73
|
||||||
|
78
|
||||||
|
126
|
||||||
|
200
|
||||||
|
202
|
||||||
|
205
|
||||||
|
207
|
||||||
|
209
|
||||||
|
211
|
||||||
|
213
|
||||||
|
214
|
||||||
|
216
|
||||||
|
218
|
||||||
|
223
|
||||||
|
235
|
||||||
|
237
|
||||||
|
>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
fallingLeaves {
|
||||||
|
B:enabled=true
|
||||||
|
D:speed=0.05
|
||||||
|
D:windStrength=0.5
|
||||||
|
D:stormStrength=0.8
|
||||||
|
D:size=0.75
|
||||||
|
D:chance=0.05
|
||||||
|
D:perturb=0.25
|
||||||
|
D:lifetime=5.0
|
||||||
|
B:opacityHack=true
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
global {
|
||||||
|
B:enabled=true
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
leaves {
|
||||||
|
B:enabled=true
|
||||||
|
B:snowEnabled=true
|
||||||
|
I:distance=1000
|
||||||
|
B:surfaceOnly=true
|
||||||
|
D:hOffset=0.2
|
||||||
|
D:vOffset=0.1
|
||||||
|
D:size=1.4
|
||||||
|
B:dense=false
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
lilypad {
|
||||||
|
B:enabled=true
|
||||||
|
I:distance=1000
|
||||||
|
D:hOffset=0.1
|
||||||
|
I:flowerChance=16
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
netherrack {
|
||||||
|
B:enabled=true
|
||||||
|
I:distance=1000
|
||||||
|
D:hOffset=0.2
|
||||||
|
D:heightMin=0.6
|
||||||
|
D:heightMax=0.8
|
||||||
|
D:size=1.0
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
reed {
|
||||||
|
B:enabled=true
|
||||||
|
I:distance=1000
|
||||||
|
D:hOffset=0.2
|
||||||
|
D:heightMin=1.7
|
||||||
|
D:heightMax=2.2
|
||||||
|
I:population=32
|
||||||
|
I:biomes <
|
||||||
|
0
|
||||||
|
1
|
||||||
|
4
|
||||||
|
6
|
||||||
|
7
|
||||||
|
9
|
||||||
|
14
|
||||||
|
15
|
||||||
|
16
|
||||||
|
18
|
||||||
|
21
|
||||||
|
22
|
||||||
|
23
|
||||||
|
24
|
||||||
|
27
|
||||||
|
28
|
||||||
|
29
|
||||||
|
43
|
||||||
|
44
|
||||||
|
45
|
||||||
|
47
|
||||||
|
51
|
||||||
|
52
|
||||||
|
53
|
||||||
|
54
|
||||||
|
58
|
||||||
|
59
|
||||||
|
61
|
||||||
|
62
|
||||||
|
63
|
||||||
|
65
|
||||||
|
66
|
||||||
|
68
|
||||||
|
69
|
||||||
|
71
|
||||||
|
72
|
||||||
|
73
|
||||||
|
74
|
||||||
|
75
|
||||||
|
76
|
||||||
|
77
|
||||||
|
78
|
||||||
|
79
|
||||||
|
80
|
||||||
|
82
|
||||||
|
83
|
||||||
|
84
|
||||||
|
85
|
||||||
|
87
|
||||||
|
89
|
||||||
|
90
|
||||||
|
91
|
||||||
|
96
|
||||||
|
97
|
||||||
|
98
|
||||||
|
99
|
||||||
|
101
|
||||||
|
102
|
||||||
|
103
|
||||||
|
105
|
||||||
|
106
|
||||||
|
109
|
||||||
|
111
|
||||||
|
113
|
||||||
|
114
|
||||||
|
120
|
||||||
|
121
|
||||||
|
123
|
||||||
|
126
|
||||||
|
129
|
||||||
|
132
|
||||||
|
134
|
||||||
|
149
|
||||||
|
151
|
||||||
|
155
|
||||||
|
156
|
||||||
|
157
|
||||||
|
170
|
||||||
|
171
|
||||||
|
172
|
||||||
|
173
|
||||||
|
175
|
||||||
|
177
|
||||||
|
179
|
||||||
|
180
|
||||||
|
181
|
||||||
|
184
|
||||||
|
185
|
||||||
|
187
|
||||||
|
188
|
||||||
|
189
|
||||||
|
190
|
||||||
|
191
|
||||||
|
192
|
||||||
|
193
|
||||||
|
199
|
||||||
|
202
|
||||||
|
205
|
||||||
|
209
|
||||||
|
211
|
||||||
|
214
|
||||||
|
216
|
||||||
|
223
|
||||||
|
227
|
||||||
|
231
|
||||||
|
232
|
||||||
|
233
|
||||||
|
234
|
||||||
|
235
|
||||||
|
236
|
||||||
|
237
|
||||||
|
>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
risingSoul {
|
||||||
|
B:enabled=true
|
||||||
|
D:chance=0.02
|
||||||
|
D:perturb=0.05
|
||||||
|
D:headSize=1.0
|
||||||
|
D:trailSize=0.75
|
||||||
|
D:opacity=0.5
|
||||||
|
D:sizeDecay=0.97
|
||||||
|
D:opacityDecay=0.97
|
||||||
|
D:lifetime=4.0
|
||||||
|
I:trailLength=48
|
||||||
|
I:trailDensity=3
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
roundLogs {
|
||||||
|
B:enabled=false
|
||||||
|
I:distance=1000
|
||||||
|
D:radiusSmall=0.25
|
||||||
|
D:radiusLarge=0.44
|
||||||
|
D:dimming=0.7
|
||||||
|
B:connectSolids=false
|
||||||
|
B:lenientConnect=true
|
||||||
|
B:connectPerpendicular=true
|
||||||
|
B:connectGrass=true
|
||||||
|
D:zProtection=0.99
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
shortGrass {
|
||||||
|
B:grassEnabled=false
|
||||||
|
B:myceliumEnabled=true
|
||||||
|
B:snowEnabled=true
|
||||||
|
I:distance=1000
|
||||||
|
D:hOffset=0.2
|
||||||
|
D:heightMin=0.6
|
||||||
|
D:heightMax=0.8
|
||||||
|
D:size=1.0
|
||||||
|
B:useGenerated=false
|
||||||
|
D:saturationThreshold=0.1
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
274
config/dsurround/dsurround.cfg
Normal file
274
config/dsurround/dsurround.cfg
Normal file
@@ -0,0 +1,274 @@
|
|||||||
|
# Configuration file
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# aurora
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# Options that control Aurora behavior and rendering
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
aurora {
|
||||||
|
# Whether to enable Aurora processing on server/client [default: true]
|
||||||
|
B:Enabled=true
|
||||||
|
|
||||||
|
# Animate Aurora so it waves [default: true]
|
||||||
|
B:Animate=true
|
||||||
|
|
||||||
|
# Allow Auroras with multiple bands [default: true]
|
||||||
|
B:"Multiple Bands"=true
|
||||||
|
|
||||||
|
# true to keep the aurora at a height above player; false to fix it to an altitude [default: true]
|
||||||
|
B:"Height Player Relative"=true
|
||||||
|
|
||||||
|
# Number of blocks to say fixed above player if Aurora is player relative [range: 16.0 ~ 2048.0, default: 64.0]
|
||||||
|
S:"Player Fixed Height"=64.0
|
||||||
|
|
||||||
|
# Number of blocks north of player location to spawn an aurora [range: 0 ~ 200, default: 150]
|
||||||
|
I:"Spawn Offset"=150
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# biomes
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# Options for controlling biome sound/effects
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
biomes {
|
||||||
|
# Configuration files for configuring Biome Registry [default: ]
|
||||||
|
S:"Config Files" <
|
||||||
|
>
|
||||||
|
|
||||||
|
# Biome alias list [default: ]
|
||||||
|
S:"Biome Alias" <
|
||||||
|
>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# block
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# Options for defining block specific sounds/effects
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
block {
|
||||||
|
# Configuration files for configuring Block sounds and behavior [default: ]
|
||||||
|
S:"Config Files" <
|
||||||
|
>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
compat {
|
||||||
|
# don't create lotr proxy, even if lotr is present [default: false]
|
||||||
|
B:"Don't create lotr proxy"=false
|
||||||
|
|
||||||
|
# Some lotr versions don't have the LOTRDimension class, this option uses reflection on the LOTRBiome class instead [default: false]
|
||||||
|
B:"Use reflection to retrieve lotr mod biomes"=false
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# dimensions
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# Options for defining per dimension parameters for Dynamic Surroundings
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
dimensions {
|
||||||
|
# Configuration files for configuring Dimension Registry [default: ]
|
||||||
|
S:"Config Files" <
|
||||||
|
>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# fog
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# Options that control the various fog effects in the client
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
fog {
|
||||||
|
# Allow desert fog when raining [default: true]
|
||||||
|
B:"Desert Fog"=true
|
||||||
|
|
||||||
|
# Higher the player elevation the more haze that is experienced [default: true]
|
||||||
|
B:"Elevation Haze"=true
|
||||||
|
|
||||||
|
# Enable biome specific fog density and color [default: true]
|
||||||
|
B:"Biome Fog"=true
|
||||||
|
|
||||||
|
# Enable morning fog [default: true]
|
||||||
|
B:"Morning Fog"=true
|
||||||
|
|
||||||
|
# Enable morning fog [range: 1 ~ 10, default: 1]
|
||||||
|
I:"Morning Fog Chance"=1
|
||||||
|
|
||||||
|
# Enable morning fog [default: true]
|
||||||
|
B:"Weather Fog"=true
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# general
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# Miscellaneous settings
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
general {
|
||||||
|
# Block radius/range around player for special effect application [range: 16 ~ 32, default: 16]
|
||||||
|
I:"Special Effect Range"=16
|
||||||
|
|
||||||
|
# Default minimum rain strength for a dimension [range: 0.0 ~ 1.0, default: 0.0]
|
||||||
|
S:"Default Minimum Rain Strength"=0.0
|
||||||
|
|
||||||
|
# Default maximum rain strength for a dimension [range: 0.0 ~ 1.0, default: 1.0]
|
||||||
|
S:"Default Maximum Rain Strength"=1.0
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# logging
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# Defines how Dynamic Surroundings logging will behave
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
logging {
|
||||||
|
# Enables/disables online version checking [default: true]
|
||||||
|
B:"Enable Online Version Check"=true
|
||||||
|
|
||||||
|
# Enables/disables debug logging of the mod [default: false]
|
||||||
|
B:"Enable Debug Logging"=false
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# player
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# General options for defining sound and effects the player entity
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
player {
|
||||||
|
# Suppress player's potion particles from rendering [default: false]
|
||||||
|
B:"Suppress Potion Particles"=false
|
||||||
|
|
||||||
|
# Controls display of damage pop-offs when an entity is damaged [default: true]
|
||||||
|
B:"Damage Popoffs"=true
|
||||||
|
|
||||||
|
# Amount of health bar remaining to trigger player hurt sound [range: 0 ~ 10, default: 8]
|
||||||
|
I:"Hurt Threshold"=8
|
||||||
|
|
||||||
|
# Amount of food bar remaining to trigger player hunger sound [range: 0 ~ 10, default: 8]
|
||||||
|
I:"Hunger Threshold"=8
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# potion hud
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# Options for the Potion HUD overlay
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
"potion hud" {
|
||||||
|
# Enable display of potion icons in display [default: true]
|
||||||
|
B:Enable=false
|
||||||
|
|
||||||
|
# Transparency factor for icons (higher more solid) [range: 0.0 ~ 1.0, default: 0.5]
|
||||||
|
S:Transparency=0.5
|
||||||
|
|
||||||
|
# Size scale of icons (lower is smaller) [range: 0.0 ~ 1.0, default: 0.5]
|
||||||
|
S:"Display Scale"=0.5
|
||||||
|
|
||||||
|
# Offset from top of screen [range: 0 ~ 2147483647, default: 5]
|
||||||
|
I:"Top Offset"=5
|
||||||
|
|
||||||
|
# Offset from left side of screen [range: 0 ~ 2147483647, default: 5]
|
||||||
|
I:"Left Offset"=5
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# rain
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# Options that control rain effects in the client
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
rain {
|
||||||
|
# Factor to apply to rain sound level to adjust [range: 0.0 ~ 1.0, default: 1.0]
|
||||||
|
S:"Sound Level"=1.0
|
||||||
|
|
||||||
|
# Disable Mixins related to weather effects [default: false]
|
||||||
|
B:"Disable Weather Effects"=false
|
||||||
|
|
||||||
|
# Reset rain/thunder when all players sleep [default: true]
|
||||||
|
B:"Reset Rain on Sleep"=true
|
||||||
|
|
||||||
|
# Always override Vanilla rain sound even when dimension is blacklisted [default: true]
|
||||||
|
B:"Always Override Sound"=true
|
||||||
|
|
||||||
|
# Base count of rain splash particles to generate per tick [range: 0 ~ 500, default: 100]
|
||||||
|
I:"Particle Count Base"=100
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
##########################################################################################################
|
||||||
|
# sound
|
||||||
|
#--------------------------------------------------------------------------------------------------------#
|
||||||
|
# General options for defining sound effects
|
||||||
|
##########################################################################################################
|
||||||
|
|
||||||
|
sound {
|
||||||
|
# Enable biome background and spot sounds [default: true]
|
||||||
|
B:"Enable Biome Sounds"=true
|
||||||
|
|
||||||
|
# Master sound scale factor for biome and block sounds [range: 0.0 ~ 1.0, default: 1.0]
|
||||||
|
S:"Master Sound Scale Factor"=1.0
|
||||||
|
|
||||||
|
# Enable footstep sounds [default: true]
|
||||||
|
B:Footsteps=true
|
||||||
|
|
||||||
|
# Sound scale factor for footstep sounds [range: 0.0 ~ 1.0, default: 0.15]
|
||||||
|
S:"Footsteps Sound Factor"=0.15
|
||||||
|
|
||||||
|
# Enable sound effect when jumping [default: true]
|
||||||
|
B:"Jump Sound"=true
|
||||||
|
|
||||||
|
# Enable weapons swing sound effect when attacking [default: true]
|
||||||
|
B:"Swing Sound"=true
|
||||||
|
|
||||||
|
# Enable sound when item crafted [default: true]
|
||||||
|
B:"Crafting Sound"=true
|
||||||
|
|
||||||
|
# Enable sound when bow is pulled [default: true]
|
||||||
|
B:"Bow Pull Sound"=true
|
||||||
|
|
||||||
|
# Automatically configure sound channels [default: true]
|
||||||
|
B:"Autoconfigure Channels"=true
|
||||||
|
|
||||||
|
# Number of normal sound channels to configure in the sound system (manual) [range: 28 ~ 2147483647, default: 28]
|
||||||
|
I:"Number Normal Channels"=28
|
||||||
|
|
||||||
|
# Number of streaming sound channels to configure in the sound system (manual) [range: 4 ~ 2147483647, default: 4]
|
||||||
|
I:"Number Streaming Channels"=4
|
||||||
|
|
||||||
|
# Sounds to block from playing [default: [dsurround:bison], [dsurround:insectbuzz]]
|
||||||
|
S:"Blocked Sounds" <
|
||||||
|
dsurround:bison
|
||||||
|
dsurround:insectbuzz
|
||||||
|
>
|
||||||
|
|
||||||
|
# Ticks between culled sound events (0 to disable culling) [range: 0 ~ 2147483647, default: 20]
|
||||||
|
I:"Sound Culling Threshold"=20
|
||||||
|
|
||||||
|
# Sounds to cull from frequent playing [default: [^minecraft:liquid.*], [minecraft:mob.sheep.say], [minecraft:mob.chicken.say], [minecraft:mob.cow.say], [minecraft:mob.pig.say]]
|
||||||
|
S:"Culled Sounds" <
|
||||||
|
^minecraft:liquid.*
|
||||||
|
minecraft:mob.sheep.say
|
||||||
|
minecraft:mob.chicken.say
|
||||||
|
minecraft:mob.cow.say
|
||||||
|
minecraft:mob.pig.say
|
||||||
|
>
|
||||||
|
|
||||||
|
# Individual sound scaling factors [default: ]
|
||||||
|
S:"Sound Volume" <
|
||||||
|
>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
Reference in New Issue
Block a user